人物宝宝攻击触发


//;====================宝宝物理攻击触发===================
//;QFunction-0.txt触发 [@attackPet]

[@attackPet]
#IF
CHECKCURRTARGETRACE = 0
#ACT
SENDMSG 6 [<$USERNAME>]你的宝宝物理攻击了人物:<$CURRRTARGETNAME>
BREAK

#IF
CHECKCURRTARGETRACE = 1
#ACT
SENDMSG 6 [<$USERNAME>]你的宝宝物理攻击了怪物:<$CURRRTARGETNAME>
BREAK

#IF
CHECKCURRTARGETRACE = 2
#ACT
SENDMSG 6 [<$USERNAME>]你的宝宝物理攻击了英雄:<$CURRRTARGETNAME>
BREAK

//;====================宝宝魔法攻击触发===================
//;QFunction-0.txt触发 [@MagicAttackPet]

[@MagicAttackPet]
#IF
CHECKCURRTARGETRACE = 0
#ACT
SENDMSG 6 [<$USERNAME>]你的宝宝魔法攻击了人物:[<$CURRRTARGETNAME>]
BREAK

#IF
CHECKCURRTARGETRACE = 1
#ACT
SENDMSG 6 [<$USERNAME>]你的宝宝魔法攻击了怪物:[<$CURRRTARGETNAME>]
BREAK

#IF
CHECKCURRTARGETRACE = 2
#ACT
SENDMSG 6 [<$USERNAME>]你的宝宝魔法攻击了英雄:[<$CURRRTARGETNAME>]
BREAK

//;====================宝宝被物理攻击触发===================
//;QFunction-0.txt触发 [@StruckPet]

[@StruckPet]
#IF
CHECKCURRTARGETRACE = 0
#ACT
SENDMSG 6 [<$USERNAME>]你的宝宝被人物[<$CURRRTARGETNAME>]物理攻击了
BREAK

#IF
CHECKCURRTARGETRACE = 2
#ACT
SENDMSG 6 [<$USERNAME>]你的宝宝被英雄[<$CURRRTARGETNAME>]物理攻击了
BREAK

//;====================宝宝被魔法攻击触发===================
//;QFunction-0.txt触发 [@MagicStruckPet]

[@MagicStruckPet]
#IF
CHECKCURRTARGETRACE = 0
#ACT
SENDMSG 6 [<$USERNAME>]你的宝宝被人物[<$CURRRTARGETNAME>]魔法攻击了
BREAK

#IF
CHECKCURRTARGETRACE = 2
#ACT
SENDMSG 6 [<$USERNAME>]你的宝宝被英雄[<$CURRRTARGETNAME>]魔法攻击了
BREAK